Tooteko

What is it?

Tooteko is a multidisciplinary consultancy for inclusive and digital museums. The company was born with the aim of improving the quality of life of people with visual disabilities, through the study, research, production and marketing of products and services based on digital technologies.

Tooteko makes use of information and communication technologies, of 3D printing, 3D scanning, video mapping, immersive, virtual and augmented reality. Their aim is to make the artistic heritage accessible to a wider audience, according to the principles of inclusive design.

Why is it important? / How can it help the professionals of the cultural sector?

This approach is important, because it explores the potential of an exhibition accessible to visually impaired visitors, and also to all other visitors.

The devices created by Tooteko can be used and appreciated by visually impaired visitors, as well as general audience. By creating solution that works for both audiences, Tooteko does 2 things:

  • Improves accessibility for people with visual disabilities, because they have access at the same content, rather than having different and dedicated devices. This approach favours the feeling of inclusion.
  • Allows visitors without a visual disability to explore, experience and connect with art in a different and more interactive way, through tactile models, structures and forms.

Organisation/Individual name

Tooteko

Type of actor

A start-up that makes art accessible, private company

Contact information

Deborah Tramentozzi, Davide Tosi, Serena Ruffato,Fabio d’Agnano, Gilda Lombardi, Elisabetha Facchinetti (info@tooteko.com)

Website / online presence

Geographic focus

Venice, Italy

Areas of expertise

Digital Technologies, (Tooteko comes from a master’s thesis in Digital Architecture at the IUAV University of Venice)

Projects and initiatives worth mentioning

The aim of the project is to improve the quality of life of people with visual disabilities, through the study, research, production and marketing of products and services based on digital technologies.

Collaborations and partnerships

ARM, Edison Pulse, Sifi, Geeli

Accessible technologies used

Ceramic and bronze reproductions; tactile panels in relief and 3D printing; audio information

Publications/resources worth mentioning

Recognition/ awards

Funding sources

In-house financing, private company

Membership in associations/networks

n/c

Training and capacity building

n/c

Languages of operation

English and Italian

Testimonials / impact stories / user feedback

“It seems like a dream, this is a church … I can see!”

Lucilla

“Tooteko has a tremendous potential as a tool for educating the blind and visually impaired kids”

Franco

“Tactile exploration engages all the senses, as my fingers run on the model”

Francesca

My Accessible Museum (Mon Musée Accessible)

Langue Turquoise